Merge remote-tracking branch 'remotes/origin/master'
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prefab/role/Player.tscn |
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prefab/role/Role.tscn |
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prefab/weapon/Gun.tscn |
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project.godot |
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resource/materlal/Shadow.tres |
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scene/Room.tscn |
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src/effect/ThrowNode.cs |
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src/manager/ResourceManager.cs |
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src/package/Holster.cs |
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src/role/Player.cs |
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src/role/Role.cs |
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src/room/RoomManager.cs |
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src/weapon/gun/Gun.cs |
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src/weapon/gun/GunAttribute.cs |
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src/weapon/gun/GunManager.cs |
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src/weapon/gun/OrdinaryGun.cs |
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src/weapon/gun/ThrowGun.cs 0 → 100644 |
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src/weapon/shell/Shell.cs 100644 → 0 |
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src/weapon/shell/ThrowShell.cs 0 → 100644 |
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