添加角色受击区域, 现在和移动碰撞区域分开了
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DungeonShooting_Godot/prefab/role/Enemy.tscn |
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DungeonShooting_Godot/prefab/role/Player.tscn |
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DungeonShooting_Godot/prefab/role/Role.tscn |
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DungeonShooting_Godot/src/game/GameConfig.cs |
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DungeonShooting_Godot/src/game/common/NodeExtend.cs |
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DungeonShooting_Godot/src/game/item/weapon/bullet/Bullet.cs |
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DungeonShooting_Godot/src/game/role/Role.cs |
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DungeonShooting_Godot/src/game/room/RoomManager.cs |
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