TileMap编辑器添加未选中层变暗功能
游戏中的地牢完成读取自定义层数据
1 parent 2ed9ede commit ad8a9e973ff350c994fbd19f283bd871d9026f46
@小李xl 小李xl authored on 17 Jan 2024
Showing 16 changed files
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DungeonShooting_Godot/prefab/ui/MapEditorMapLayer.tscn
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DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start1/Preview.png
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DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start1/TileInfo.json
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DungeonShooting_Godot/scene/World.tscn
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DungeonShooting_Godot/src/framework/map/DungeonTileMap.cs
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DungeonShooting_Godot/src/framework/map/fog/FogMask.cs
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DungeonShooting_Godot/src/game/GameApplication.cs
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DungeonShooting_Godot/src/game/GameConfig.cs
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DungeonShooting_Godot/src/game/data/property/MapLayer.cs
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DungeonShooting_Godot/src/game/room/AutoTileConfig.cs
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DungeonShooting_Godot/src/game/room/DungeonManager.cs
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DungeonShooting_Godot/src/game/room/RoomDoor.cs
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DungeonShooting_Godot/src/game/room/World.cs
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DungeonShooting_Godot/src/game/ui/mapEditor/tileView/EditorTileMap.cs
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DungeonShooting_Godot/src/game/ui/mapEditorMapLayer/MapEditorMapLayer.cs
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DungeonShooting_Godot/src/game/ui/mapEditorMapLayer/MapEditorMapLayerPanel.cs