发现玩家后敌人间的相互通讯
1 parent 230b4b7 commit b1e55a3351b5fef17d44d090c9b933363c509f39
@小李xl 小李xl authored on 3 Dec 2022
Showing 12 changed files
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DungeonShooting_Godot/src/game/event/EventEnum.cs
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DungeonShooting_Godot/src/game/role/Role.cs
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DungeonShooting_Godot/src/game/role/StateController.cs
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DungeonShooting_Godot/src/game/role/enemy/Enemy.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AIAttackState.cs 100644 → 0
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DungeonShooting_Godot/src/game/role/enemy/state/AIStateEnum.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiLeaveForState.cs 0 → 100644
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DungeonShooting_Godot/src/game/role/enemy/state/AiNormalState.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiProbeState.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiTailAfterState.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiTargetInViewState.cs 0 → 100644
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DungeonShooting_Godot/src/game/room/RoomManager.cs