Role的移动改用移动控制器, 目前Ai移动还存在点问题
1 parent d82b040 commit b2f9187dcfc6cd1f0be5efe3eca2c0567715026f
@小李xl 小李xl authored on 20 Dec 2022
Showing 16 changed files
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DungeonShooting_Godot/project.godot
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DungeonShooting_Godot/src/framework/ActivityObject.cs
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DungeonShooting_Godot/src/framework/MoveController.cs
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DungeonShooting_Godot/src/framework/ObjectThrowData.cs
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DungeonShooting_Godot/src/game/item/weapon/Weapon.cs
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DungeonShooting_Godot/src/game/item/weapon/bullet/Bullet.cs
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DungeonShooting_Godot/src/game/item/weapon/knife/Knife.cs
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DungeonShooting_Godot/src/game/role/Player.cs
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DungeonShooting_Godot/src/game/role/Role.cs
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DungeonShooting_Godot/src/game/role/enemy/Enemy.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiFindAmmoState.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiFollowUpState.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiLeaveForState.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiNormalState.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiSurroundState.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiTailAfterState.cs