擦除矩形区域
1 parent 3def151 commit beb41a1bbe09bb8feae3032eebd4f1a4833ebbee
@lijincheng lijincheng authored on 12 Jul 2023
Showing 5 changed files
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DungeonShooting_Godot/prefab/ui/MapEditor.tscn
size = Vector2i(1000, 1080)
render_target_update_mode = 4
 
[node name="TileMap" type="TileMap" parent="Bg/HSplitContainer/Left/MapView/SubViewport"]
position = Vector2(500, 540)
scale = Vector2(4, 4)
tile_set = ExtResource("2_nr5lp")
format = 2
script = ExtResource("2_waq8f")
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6
DungeonShooting_Godot/resource/sprite/role/enemy0001/enemy0001.png.import
 
importer="texture"
type="CompressedTexture2D"
uid="uid://chd2vtesap5cf"
path="res://.godot/imported/Enemy0001.png-148a38dfa95953b26d890356e8875de4.ctex"
path="res://.godot/imported/enemy0001.png-1247a3ddf8a1a163d812cad12c4340fd.ctex"
metadata={
"vram_texture": false
}
 
[deps]
 
source_file="res://resource/sprite/role/enemy0001/Enemy0001.png"
dest_files=["res://.godot/imported/Enemy0001.png-148a38dfa95953b26d890356e8875de4.ctex"]
source_file="res://resource/sprite/role/enemy0001/enemy0001.png"
dest_files=["res://.godot/imported/enemy0001.png-1247a3ddf8a1a163d812cad12c4340fd.ctex"]
 
[params]
 
compress/mode=0
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DungeonShooting_Godot/resource/sprite/role/enemy0001/enemy0001_Debris.png.import
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DungeonShooting_Godot/resource/theme/mainTheme.tres
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DungeonShooting_Godot/src/game/ui/mapEditor/TileView/EditorTileMap.cs