制作被动道具
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DungeonShooting_Godot/excel/excelFile/ActivityObject.xlsx |
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Not supported
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DungeonShooting_Godot/excel/excelFile/Sound.xlsx |
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Not supported
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DungeonShooting_Godot/excel/excelFile/Weapon.xlsx |
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Not supported
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DungeonShooting_Godot/prefab/prop/buff/Buff0005.tscn 0 → 100644 |
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DungeonShooting_Godot/prefab/prop/buff/Buff0006.tscn 0 → 100644 |
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DungeonShooting_Godot/prefab/prop/buff/Buff0007.tscn 0 → 100644 |
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DungeonShooting_Godot/resource/config/ActivityObject.json |
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DungeonShooting_Godot/resource/map/tileMaps/testGroup/inlet/Room1.tscn |
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DungeonShooting_Godot/resource/sprite/prop/buff/Buff0004.png |
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DungeonShooting_Godot/resource/sprite/prop/buff/Buff0005.png |
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DungeonShooting_Godot/resource/sprite/prop/buff/Buff0006.png 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/prop/buff/Buff0006.png.import 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/prop/buff/Buff0007.png 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/prop/buff/Buff0007.png.import 0 → 100644 |
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DungeonShooting_Godot/resource/spriteFrames/prop/buff/Buff0005.tres 0 → 100644 |
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DungeonShooting_Godot/resource/spriteFrames/prop/buff/Buff0006.tres 0 → 100644 |
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DungeonShooting_Godot/resource/spriteFrames/prop/buff/Buff0007.tres 0 → 100644 |
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DungeonShooting_Godot/src/framework/activity/ActivityObject_Init.cs |
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DungeonShooting_Godot/src/framework/common/Utils.cs |
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DungeonShooting_Godot/src/game/activity/bullet/Bullet.cs |
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DungeonShooting_Godot/src/game/activity/prop/buff/Buff0005.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/activity/prop/buff/Buff0006.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/activity/prop/buff/Buff0007.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/activity/role/Player.cs |
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DungeonShooting_Godot/src/game/activity/role/Role.cs |
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DungeonShooting_Godot/src/game/activity/role/RoleState.cs |
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DungeonShooting_Godot/src/game/activity/weapon/Weapon.cs |
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DungeonShooting_Godot/src/game/activity/weapon/knife/Knife.cs |
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DungeonShooting_Godot/src/game/manager/ResourcePath.cs |
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