调整资源目录结构
1 parent 5d4522d commit c18a71b9d8b17e8b1aaa347dae79ca116015757b
@小李xl 小李xl authored on 28 Jun 2023
Showing 82 changed files
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DungeonShooting_Godot/excel/excelFile/ActivityObject.xlsx
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DungeonShooting_Godot/excel/excelFile/Sound.xlsx
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DungeonShooting_Godot/excel/excelFile/Weapon.xlsx
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DungeonShooting_Godot/prefab/bullet/Bullet0002.tscn
[gd_scene load_steps=8 format=3 uid="uid://bqkj0rn72ppge"]
 
[ext_resource type="Script" path="res://src/game/activity/bullet/Bullet.cs" id="1_hga3h"]
[ext_resource type="Shader" path="res://resource/material/Blend.gdshader" id="2_n44pd"]
[ext_resource type="SpriteFrames" uid="uid://bpeodjqiy3mil" path="res://resource/spriteFrames/Bullet0002.tres" id="3_uvuj8"]
[ext_resource type="SpriteFrames" uid="uid://bpeodjqiy3mil" path="res://resource/spriteFrames/bullet/Bullet0002.tres" id="3_uvuj8"]
 
 
[sub_resource type="ShaderMaterial" id="ShaderMaterial_v77gw"]
resource_local_to_scene = true
shader = ExtResource("2_n44pd")
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DungeonShooting_Godot/prefab/map/RoomDoor_E.tscn
[gd_scene load_steps=7 format=3 uid="uid://yhewdkpru0up"]
 
[ext_resource type="Script" path="res://src/game/room/RoomDoor.cs" id="1_4c6sw"]
[ext_resource type="Shader" path="res://resource/material/Blend.gdshader" id="2_lwx51"]
[ext_resource type="SpriteFrames" uid="uid://3ps6h2f54qa5" path="res://resource/spriteFrames/RoomDoor_EW.tres" id="3_pjvd8"]
[ext_resource type="SpriteFrames" uid="uid://3ps6h2f54qa5" path="res://resource/spriteFrames/other/RoomDoor_EW.tres" id="3_pjvd8"]
 
 
[sub_resource type="ShaderMaterial" id="ShaderMaterial_yvwpk"]
resource_local_to_scene = true
shader = ExtResource("2_lwx51")
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DungeonShooting_Godot/prefab/map/RoomDoor_N.tscn
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DungeonShooting_Godot/prefab/map/RoomDoor_S.tscn
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DungeonShooting_Godot/prefab/map/RoomDoor_W.tscn
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DungeonShooting_Godot/prefab/prop/buff/Buff0001.tscn 0 → 100644
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DungeonShooting_Godot/prefab/prop/buff/Buff0002.tscn 0 → 100644
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DungeonShooting_Godot/prefab/prop/buff/Buff0003.tscn 0 → 100644
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DungeonShooting_Godot/prefab/prop/buff/Buff0004.tscn 0 → 100644
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DungeonShooting_Godot/prefab/prop/buff/Prop0001.tscn 100644 → 0
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DungeonShooting_Godot/prefab/prop/buff/Prop0002.tscn 100644 → 0
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DungeonShooting_Godot/prefab/prop/buff/Prop0003.tscn 100644 → 0
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DungeonShooting_Godot/prefab/prop/buff/Prop0004.tscn 100644 → 0
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DungeonShooting_Godot/prefab/role/Enemy0001.tscn
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DungeonShooting_Godot/prefab/role/Role0001.tscn
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DungeonShooting_Godot/prefab/shell/Shell0001.tscn
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DungeonShooting_Godot/prefab/shell/Shell0002.tscn
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DungeonShooting_Godot/prefab/shell/Shell0003.tscn
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DungeonShooting_Godot/prefab/weapon/Weapon0001.tscn
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DungeonShooting_Godot/prefab/weapon/Weapon0002.tscn
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DungeonShooting_Godot/prefab/weapon/Weapon0003.tscn
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DungeonShooting_Godot/prefab/weapon/Weapon0004.tscn
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DungeonShooting_Godot/prefab/weapon/Weapon0005.tscn
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DungeonShooting_Godot/prefab/weapon/Weapon0006.tscn
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DungeonShooting_Godot/resource/config/ActivityObject.json
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DungeonShooting_Godot/resource/sprite/prop/buff/Buff0005.png 0 → 100644
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DungeonShooting_Godot/resource/sprite/prop/buff/Buff0005.png.import 0 → 100644
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DungeonShooting_Godot/resource/spriteFrames/Buff0001.tres 100644 → 0
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DungeonShooting_Godot/resource/spriteFrames/Buff0002.tres 100644 → 0
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DungeonShooting_Godot/resource/spriteFrames/Buff0003.tres 100644 → 0
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DungeonShooting_Godot/resource/spriteFrames/Buff0004.tres 100644 → 0
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DungeonShooting_Godot/resource/spriteFrames/Bullet0001.tres 100644 → 0
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DungeonShooting_Godot/resource/spriteFrames/Bullet0002.tres 100644 → 0
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DungeonShooting_Godot/resource/spriteFrames/KnifeHit1.tres 100644 → 0
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DungeonShooting_Godot/resource/spriteFrames/Role0001.tres 100644 → 0
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DungeonShooting_Godot/resource/spriteFrames/Role1001.tres 100644 → 0
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DungeonShooting_Godot/resource/spriteFrames/RoomDoor_EW.tres 100644 → 0
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DungeonShooting_Godot/resource/spriteFrames/RoomDoor_NS.tres 100644 → 0
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DungeonShooting_Godot/resource/spriteFrames/Shell0001.tres 100644 → 0
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DungeonShooting_Godot/resource/spriteFrames/Shell0002.tres 100644 → 0
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DungeonShooting_Godot/resource/spriteFrames/Shell0003.tres 100644 → 0
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DungeonShooting_Godot/resource/spriteFrames/Weapon0001.tres 100644 → 0
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DungeonShooting_Godot/resource/spriteFrames/Weapon0002.tres 100644 → 0
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DungeonShooting_Godot/resource/spriteFrames/Weapon0003.tres 100644 → 0
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DungeonShooting_Godot/resource/spriteFrames/Weapon0004.tres 100644 → 0
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DungeonShooting_Godot/resource/spriteFrames/Weapon0005.tres 100644 → 0
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DungeonShooting_Godot/resource/spriteFrames/Weapon0006.tres 100644 → 0
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DungeonShooting_Godot/resource/spriteFrames/bullet/Bullet0001.tres 0 → 100644
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DungeonShooting_Godot/resource/spriteFrames/bullet/Bullet0002.tres 0 → 100644
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DungeonShooting_Godot/resource/spriteFrames/effect/KnifeHit1.tres 0 → 100644
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DungeonShooting_Godot/resource/spriteFrames/other/RoomDoor_EW.tres 0 → 100644
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DungeonShooting_Godot/resource/spriteFrames/other/RoomDoor_NS.tres 0 → 100644
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DungeonShooting_Godot/resource/spriteFrames/prop/buff/Buff0001.tres 0 → 100644
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DungeonShooting_Godot/resource/spriteFrames/prop/buff/Buff0002.tres 0 → 100644
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DungeonShooting_Godot/resource/spriteFrames/prop/buff/Buff0003.tres 0 → 100644
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DungeonShooting_Godot/resource/spriteFrames/prop/buff/Buff0004.tres 0 → 100644
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DungeonShooting_Godot/resource/spriteFrames/role/Role0001.tres 0 → 100644
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DungeonShooting_Godot/resource/spriteFrames/role/Role1001.tres 0 → 100644
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DungeonShooting_Godot/resource/spriteFrames/shell/Shell0001.tres 0 → 100644
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DungeonShooting_Godot/resource/spriteFrames/shell/Shell0002.tres 0 → 100644
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DungeonShooting_Godot/resource/spriteFrames/shell/Shell0003.tres 0 → 100644
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DungeonShooting_Godot/resource/spriteFrames/weapon/Weapon0001.tres 0 → 100644
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DungeonShooting_Godot/resource/spriteFrames/weapon/Weapon0002.tres 0 → 100644
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DungeonShooting_Godot/resource/spriteFrames/weapon/Weapon0003.tres 0 → 100644
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DungeonShooting_Godot/resource/spriteFrames/weapon/Weapon0004.tres 0 → 100644
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DungeonShooting_Godot/resource/spriteFrames/weapon/Weapon0005.tres 0 → 100644
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DungeonShooting_Godot/resource/spriteFrames/weapon/Weapon0006.tres 0 → 100644
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DungeonShooting_Godot/src/framework/RefValue.cs 0 → 100644
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DungeonShooting_Godot/src/framework/activity/ActivityObject_Init.cs
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DungeonShooting_Godot/src/game/activity/bullet/Bullet.cs
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DungeonShooting_Godot/src/game/activity/prop/buff/Buff0001.cs 0 → 100644
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DungeonShooting_Godot/src/game/activity/prop/buff/Buff0002.cs 0 → 100644
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DungeonShooting_Godot/src/game/activity/prop/buff/Buff0003.cs 0 → 100644
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DungeonShooting_Godot/src/game/activity/prop/buff/Buff0004.cs 0 → 100644
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DungeonShooting_Godot/src/game/activity/prop/buff/HeartContainerBuff.cs 100644 → 0
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DungeonShooting_Godot/src/game/activity/prop/buff/MoveSpeedBuff.cs 100644 → 0
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DungeonShooting_Godot/src/game/activity/prop/buff/ShieldContainerBuff.cs 100644 → 0
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DungeonShooting_Godot/src/game/activity/prop/buff/ShieldRecoveryTimeBuff.cs 100644 → 0
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DungeonShooting_Godot/src/game/activity/role/RoleState.cs