更改字体, 添加主菜单UI, 添加加载地牢流程
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DungeonShooting_Godot/Silver.ttf 100644 → 0 |
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Not supported
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DungeonShooting_Godot/Silver.ttf.import 100644 → 0 |
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DungeonShooting_Godot/SourceHanSerifCN-SemiBold.otf 100644 → 0 |
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Not supported
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DungeonShooting_Godot/SourceHanSerifCN-SemiBold.otf.import 100644 → 0 |
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DungeonShooting_Godot/prefab/Cursor.tscn |
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DungeonShooting_Godot/prefab/ui/Main.tscn 0 → 100644 |
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DungeonShooting_Godot/prefab/ui/RoomUI.tscn |
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DungeonShooting_Godot/project.godot |
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DungeonShooting_Godot/resource/font/DinkieBitmap-7pxDemo.ttf 0 → 100644 |
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Not supported
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DungeonShooting_Godot/resource/font/DinkieBitmap-7pxDemo.ttf.import 0 → 100644 |
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DungeonShooting_Godot/resource/font/DinkieBitmap-9pxDemo.ttf 0 → 100644 |
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Not supported
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DungeonShooting_Godot/resource/font/DinkieBitmap-9pxDemo.ttf.import 0 → 100644 |
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DungeonShooting_Godot/resource/font/DinkieBitmap-9pxItalicDemo.ttf 0 → 100644 |
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Not supported
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DungeonShooting_Godot/resource/font/DinkieBitmap-9pxItalicDemo.ttf.import 0 → 100644 |
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DungeonShooting_Godot/resource/font/VonwaonBitmap-12px.ttf 0 → 100644 |
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Not supported
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DungeonShooting_Godot/resource/font/VonwaonBitmap-12px.ttf.import 0 → 100644 |
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DungeonShooting_Godot/resource/font/VonwaonBitmap-16px.ttf 0 → 100644 |
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Not supported
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DungeonShooting_Godot/resource/font/VonwaonBitmap-16px.ttf.import 0 → 100644 |
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DungeonShooting_Godot/resource/font/cn_font_12.tres 100644 → 0 |
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DungeonShooting_Godot/resource/font/cn_font_18.tres 100644 → 0 |
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DungeonShooting_Godot/resource/font/cn_font_36.tres 100644 → 0 |
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DungeonShooting_Godot/resource/sprite/ui/Cursor.png 100644 → 0 |
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DungeonShooting_Godot/resource/sprite/ui/Cursor.png.import 100644 → 0 |
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DungeonShooting_Godot/resource/sprite/ui/GUI.png 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/ui/GUI.png.import 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/ui/cursors.png 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/ui/cursors.png.import 0 → 100644 |
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DungeonShooting_Godot/resource/theme/mainTheme.tres |
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DungeonShooting_Godot/resource/theme/theme1.tres 0 → 100644 |
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DungeonShooting_Godot/scene/Room.tscn 100644 → 0 |
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DungeonShooting_Godot/scene/World.tscn 0 → 100644 |
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DungeonShooting_Godot/src/framework/activity/ActivityObject.cs |
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DungeonShooting_Godot/src/framework/common/NodeExtend.cs |
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DungeonShooting_Godot/src/framework/map/DungeonConfig.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/map/DungeonGenerator.cs |
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DungeonShooting_Godot/src/framework/map/mark/ActivityMark.cs |
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DungeonShooting_Godot/src/game/Cursor.cs |
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DungeonShooting_Godot/src/game/GameApplication.cs |
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DungeonShooting_Godot/src/game/item/weapon/Weapon.cs |
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DungeonShooting_Godot/src/game/item/weapon/gun/Gun.cs |
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DungeonShooting_Godot/src/game/item/weapon/gun/Shotgun.cs |
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DungeonShooting_Godot/src/game/item/weapon/knife/Knife.cs |
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DungeonShooting_Godot/src/game/manager/ResourceManager.cs |
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DungeonShooting_Godot/src/game/manager/ResourcePath.cs |
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DungeonShooting_Godot/src/game/manager/UiManager_Methods.cs |
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DungeonShooting_Godot/src/game/role/Player.cs |
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DungeonShooting_Godot/src/game/role/enemy/state/AiFollowUpState.cs |
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DungeonShooting_Godot/src/game/role/enemy/state/AiLeaveForState.cs |
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DungeonShooting_Godot/src/game/role/enemy/state/AiNormalState.cs |
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DungeonShooting_Godot/src/game/role/enemy/state/AiTailAfterState.cs |
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DungeonShooting_Godot/src/game/room/DungeonManager.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/room/RoomManager.cs 100644 → 0 |
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DungeonShooting_Godot/src/game/room/SceneManager.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/room/World.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/ui/main/Main.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/ui/main/MainPanel.cs 0 → 100644 |
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