按按照配置波数生成敌人, 开发中...
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@小李xl 小李xl authored on 9 Mar 2023
Showing 6 changed files
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DungeonShooting_Godot/resource/map/tileMaps/Room1.tscn
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DungeonShooting_Godot/src/framework/activity/ActivityObject.cs
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DungeonShooting_Godot/src/framework/common/Utils.cs
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DungeonShooting_Godot/src/framework/map/RoomInfo.cs
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DungeonShooting_Godot/src/framework/map/mark/ActivityMark.cs
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DungeonShooting_Godot/src/game/room/RoomManager.cs