!1 合并Ai逻辑代码
Merge pull request !1 from 小李/Ai逻辑 |
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DungeonShooting_Godot/DungeonShooting.sln.DotSettings.user |
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DungeonShooting_Godot/prefab/role/Enemy.tscn |
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DungeonShooting_Godot/prefab/role/Player.tscn |
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DungeonShooting_Godot/resource/sound/sfx/ordinaryBullet2.mp3 0 → 100644 |
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Not supported
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DungeonShooting_Godot/resource/sound/sfx/ordinaryBullet2.mp3.import 0 → 100644 |
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DungeonShooting_Godot/resource/sound/sfx/ordinaryBullet3.mp3 0 → 100644 |
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Not supported
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DungeonShooting_Godot/resource/sound/sfx/ordinaryBullet3.mp3.import 0 → 100644 |
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DungeonShooting_Godot/resource/sound/sfx/reloading.mp3 0 → 100644 |
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Not supported
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DungeonShooting_Godot/resource/sound/sfx/reloading.mp3.import 0 → 100644 |
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DungeonShooting_Godot/scene/Room.tscn |
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DungeonShooting_Godot/src/framework/ActivityObject.cs |
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DungeonShooting_Godot/src/framework/Component.cs |
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DungeonShooting_Godot/src/game/GameApplication.cs |
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DungeonShooting_Godot/src/game/item/weapon/gun/Gun.cs |
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DungeonShooting_Godot/src/game/manager/ResourcePath.cs |
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DungeonShooting_Godot/src/game/role/IState.cs 100644 → 0 |
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DungeonShooting_Godot/src/game/role/PathSign.cs |
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DungeonShooting_Godot/src/game/role/StateBase.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/role/StateController.cs |
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DungeonShooting_Godot/src/game/role/enemy/Enemy.cs |
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DungeonShooting_Godot/src/game/role/enemy/state/AINormalState.cs 100644 → 0 |
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DungeonShooting_Godot/src/game/role/enemy/state/AIProbeState.cs 100644 → 0 |
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DungeonShooting_Godot/src/game/role/enemy/state/AITailAfterState.cs 100644 → 0 |
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DungeonShooting_Godot/src/game/role/enemy/state/AiNormalState.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/role/enemy/state/AiProbeState.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/role/enemy/state/AiTailAfterState.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/room/RoomManager.cs |
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