!6 完成地牢数据生成, 但是还没有在游戏中表现出来
Merge pull request !6 from 小李/游戏核心功能开发 |
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DungeonShooting_Art/effect/Circle.png 0 → 100644 |
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DungeonShooting_Godot/addons/dungeonShooting_plugin/ActivityObjectHit.tres 100644 → 0 |
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DungeonShooting_Godot/addons/dungeonShooting_plugin/ActivityObjectReset.tres 100644 → 0 |
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DungeonShooting_Godot/addons/dungeonShooting_plugin/ActivityObjectTemplate.cs |
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DungeonShooting_Godot/prefab/effect/Blood.tscn 0 → 100644 |
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DungeonShooting_Godot/prefab/role/Enemy.tscn |
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DungeonShooting_Godot/prefab/role/Player.tscn |
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DungeonShooting_Godot/prefab/role/Role.tscn |
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DungeonShooting_Godot/prefab/test/TestActivity.tscn 0 → 100644 |
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DungeonShooting_Godot/prefab/weapon/Weapon.tscn |
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DungeonShooting_Godot/prefab/weapon/bullet/Bullet.tscn |
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DungeonShooting_Godot/prefab/weapon/shell/ShellCase.tscn |
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DungeonShooting_Godot/resource/effects/Circle.png 0 → 100644 |
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DungeonShooting_Godot/resource/effects/Circle.png.import 0 → 100644 |
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DungeonShooting_Godot/resource/map/dungeon_1.tmx 0 → 100644 |
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DungeonShooting_Godot/resource/map/dungeon_1.tmx.import 0 → 100644 |
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DungeonShooting_Godot/resource/map/dungeon_test.tmx |
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DungeonShooting_Godot/resource/map/itch-io-DungeonTileset4.tsx |
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DungeonShooting_Godot/resource/materlal/Blend.tres |
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DungeonShooting_Godot/resource/sprite/environment/itch-io-DungeonTileset4/16x16 dungeon ii wall reconfig v04 spritesheet.png |
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DungeonShooting_Godot/scene/Main.tscn |
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DungeonShooting_Godot/scene/Room.tscn |
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Too large (Show diff)
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DungeonShooting_Godot/scene/test/TestGenerateDungeon.tscn 0 → 100644 |
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DungeonShooting_Godot/scene/test/TestTileLayer.tscn 0 → 100644 |
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DungeonShooting_Godot/src/framework/ActivityObject.cs |
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DungeonShooting_Godot/src/framework/Component.cs |
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DungeonShooting_Godot/src/framework/ExternalForce.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/Grid.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/ObjectThrowData.cs |
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DungeonShooting_Godot/src/framework/components/MoveController.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/components/StateBase.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/components/StateController.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/generate/DoorDirection.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/generate/GenerateDungeon.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/generate/RoomDoor.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/generate/RoomInfo.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/GameConfig.cs |
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DungeonShooting_Godot/src/game/common/Utils.cs |
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DungeonShooting_Godot/src/game/effects/Blood.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/item/weapon/Weapon.cs |
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DungeonShooting_Godot/src/game/item/weapon/bullet/Bullet.cs |
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DungeonShooting_Godot/src/game/item/weapon/gun/Gun.cs |
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DungeonShooting_Godot/src/game/item/weapon/knife/Knife.cs |
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DungeonShooting_Godot/src/game/manager/ResourcePath.cs |
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DungeonShooting_Godot/src/game/role/PathSign.cs 100644 → 0 |
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DungeonShooting_Godot/src/game/role/Player.cs |
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DungeonShooting_Godot/src/game/role/Role.cs |
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DungeonShooting_Godot/src/game/role/StateBase.cs 100644 → 0 |
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DungeonShooting_Godot/src/game/role/StateController.cs 100644 → 0 |
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DungeonShooting_Godot/src/game/role/enemy/Enemy.cs |
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DungeonShooting_Godot/src/game/role/enemy/state/AiFindAmmoState.cs |
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DungeonShooting_Godot/src/game/role/enemy/state/AiFollowUpState.cs |
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DungeonShooting_Godot/src/game/role/enemy/state/AiLeaveForState.cs |
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DungeonShooting_Godot/src/game/role/enemy/state/AiNormalState.cs |
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DungeonShooting_Godot/src/game/role/enemy/state/AiSurroundState.cs |
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DungeonShooting_Godot/src/game/role/enemy/state/AiTailAfterState.cs |
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DungeonShooting_Godot/src/game/room/RoomManager.cs |
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DungeonShooting_Godot/src/test/TestActivity.cs 0 → 100644 |
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DungeonShooting_Godot/src/test/TestGenerateDungeon.cs 0 → 100644 |
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