加入结束流程, 玩家死亡后弹出结束游戏, 然后回到主菜单
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DungeonShooting_Godot/prefab/ui/Settlement.tscn 0 → 100644 |
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DungeonShooting_Godot/resource/theme/mainTheme.tres |
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DungeonShooting_Godot/src/framework/activity/ActivityObject.cs |
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DungeonShooting_Godot/src/framework/activity/ActivityObject_Register.cs |
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DungeonShooting_Godot/src/framework/generator/UiManagerMethodsGenerator.cs |
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DungeonShooting_Godot/src/framework/ui/UiManager.cs |
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DungeonShooting_Godot/src/game/Cursor.cs |
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DungeonShooting_Godot/src/game/GameApplication.cs |
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DungeonShooting_Godot/src/game/camera/GameCamera.cs |
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DungeonShooting_Godot/src/game/event/EventEnum.cs |
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DungeonShooting_Godot/src/game/event/EventManager.cs |
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DungeonShooting_Godot/src/game/item/weapon/Weapon.cs |
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DungeonShooting_Godot/src/game/manager/ResourcePath.cs |
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DungeonShooting_Godot/src/game/manager/UiManager_Methods.cs |
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DungeonShooting_Godot/src/game/role/Player.cs |
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DungeonShooting_Godot/src/game/role/enemy/Enemy.cs |
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DungeonShooting_Godot/src/game/role/enemy/state/AiLeaveForState.cs |
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DungeonShooting_Godot/src/game/room/DungeonManager.cs |
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DungeonShooting_Godot/src/game/room/World.cs |
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DungeonShooting_Godot/src/game/ui/roomUI/RoomUIPanel.cs |
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DungeonShooting_Godot/src/game/ui/settlement/Settlement.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/ui/settlement/SettlementPanel.cs 0 → 100644 |
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