修复归属区域检测物体失效的bug, 完成敌人ai发现玩家后只通知当前房间其他ai的功能
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DungeonShooting_Godot/prefab/weapon/Weapon.tscn |
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DungeonShooting_Godot/scene/Room.tscn |
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DungeonShooting_Godot/src/framework/activity/ActivityObject.cs |
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DungeonShooting_Godot/src/framework/map/AffiliationArea.cs |
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DungeonShooting_Godot/src/game/item/weapon/Weapon.cs |
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DungeonShooting_Godot/src/game/role/Role.cs |
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DungeonShooting_Godot/src/game/role/enemy/Enemy.cs |
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DungeonShooting_Godot/src/game/room/RoomManager.cs |
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