更改角色模板继承关系
1 parent 10d04aa commit d3977a720bb36e042bb1413088a117c0c0de3812
@小李xl 小李xl authored on 10 Nov 2023
Showing 37 changed files
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DungeonShooting_Godot/prefab/role/Enemy0001.tscn
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DungeonShooting_Godot/prefab/role/Enemy0002.tscn
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DungeonShooting_Godot/prefab/role/Role0001.tscn
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DungeonShooting_Godot/prefab/role/RoleTemplate.tscn 100644 → 0
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DungeonShooting_Godot/prefab/role/template/AdvancedEnemyTemplate.tscn 0 → 100644
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DungeonShooting_Godot/prefab/role/template/AdvancedRoleTemplate.tscn 0 → 100644
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DungeonShooting_Godot/prefab/role/template/EnemyTemplate.tscn 0 → 100644
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DungeonShooting_Godot/prefab/role/template/RoleTemplate.tscn 0 → 100644
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DungeonShooting_Godot/src/framework/map/preinstall/RoomPreinstall.cs
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DungeonShooting_Godot/src/game/activity/bullet/explode/Explode.cs
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DungeonShooting_Godot/src/game/activity/bullet/laser/Laser.cs
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DungeonShooting_Godot/src/game/activity/bullet/normal/Bullet.cs
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DungeonShooting_Godot/src/game/activity/role/Role.cs
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DungeonShooting_Godot/src/game/activity/role/enemy/AIStateEnum.cs 0 → 100644
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DungeonShooting_Godot/src/game/activity/role/enemy/AdvancedEnemy.cs 0 → 100644
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DungeonShooting_Godot/src/game/activity/role/enemy/Enemy.cs
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DungeonShooting_Godot/src/game/activity/role/enemy/advancedState/AiFindAmmoState.cs 0 → 100644
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DungeonShooting_Godot/src/game/activity/role/enemy/advancedState/AiFollowUpState.cs 0 → 100644
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DungeonShooting_Godot/src/game/activity/role/enemy/advancedState/AiLeaveForState.cs 0 → 100644
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DungeonShooting_Godot/src/game/activity/role/enemy/advancedState/AiNormalState.cs 0 → 100644
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DungeonShooting_Godot/src/game/activity/role/enemy/advancedState/AiProbeState.cs 0 → 100644
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DungeonShooting_Godot/src/game/activity/role/enemy/advancedState/AiSurroundState.cs 0 → 100644
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DungeonShooting_Godot/src/game/activity/role/enemy/advancedState/AiTailAfterState.cs 0 → 100644
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DungeonShooting_Godot/src/game/activity/role/enemy/normalState/AiNormalState.cs 0 → 100644
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DungeonShooting_Godot/src/game/activity/role/enemy/state/AIStateEnum.cs 100644 → 0
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DungeonShooting_Godot/src/game/activity/role/enemy/state/AiFindAmmoState.cs 100644 → 0
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DungeonShooting_Godot/src/game/activity/role/enemy/state/AiFollowUpState.cs 100644 → 0
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DungeonShooting_Godot/src/game/activity/role/enemy/state/AiLeaveForState.cs 100644 → 0
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DungeonShooting_Godot/src/game/activity/role/enemy/state/AiNormalState.cs 100644 → 0
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DungeonShooting_Godot/src/game/activity/role/enemy/state/AiProbeState.cs 100644 → 0
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DungeonShooting_Godot/src/game/activity/role/enemy/state/AiSurroundState.cs 100644 → 0
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DungeonShooting_Godot/src/game/activity/role/enemy/state/AiTailAfterState.cs 100644 → 0
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DungeonShooting_Godot/src/game/activity/role/player/Player.cs
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DungeonShooting_Godot/src/game/activity/weapon/Weapon.cs
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DungeonShooting_Godot/src/game/event/EventEnum.cs
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DungeonShooting_Godot/src/game/room/DungeonManager.cs
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DungeonShooting_Godot/src/game/room/World.cs