Merge branch '游戏核心功能开发' into Ui核心功能开发
commit d7efce1cd07a0c50b64f2af0f8fae4ad193e5865
2 parents 3872d4d + afbccee
@lijincheng lijincheng authored on 10 Mar 2023
Showing 40 changed files
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DungeonShooting_Godot/addons/dungeonShooting_plugin/Plugin.cs
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DungeonShooting_Godot/prefab/map/RoomDoor.tscn
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DungeonShooting_Godot/prefab/weapon/Weapon.tscn
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DungeonShooting_Godot/prefab/weapon/bullet/Bullet.tscn
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DungeonShooting_Godot/resource/map/tileMaps/Room1.tscn
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DungeonShooting_Godot/resource/map/tileMaps/Room2.tscn
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DungeonShooting_Godot/resource/map/tileMaps/Room3.tscn
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DungeonShooting_Godot/resource/theme/mainTheme.tres
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DungeonShooting_Godot/scene/Main.tscn
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DungeonShooting_Godot/src/framework/SerializeVector2.cs
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DungeonShooting_Godot/src/framework/activity/ActivityObject.cs
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DungeonShooting_Godot/src/framework/activity/ActivityObject_Register.cs
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DungeonShooting_Godot/src/framework/common/Utils.cs
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DungeonShooting_Godot/src/framework/map/AffiliationArea.cs
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DungeonShooting_Godot/src/framework/map/DoorNavigationInfo.cs
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DungeonShooting_Godot/src/framework/map/DungeonRoomTemplate.cs
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DungeonShooting_Godot/src/framework/map/DungeonTile.cs
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DungeonShooting_Godot/src/framework/map/GenerateDungeon.cs
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DungeonShooting_Godot/src/framework/map/RoomInfo.cs
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DungeonShooting_Godot/src/framework/map/mark/ActivityMark.cs
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DungeonShooting_Godot/src/framework/map/mark/EnemyMark.cs 0 → 100644
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DungeonShooting_Godot/src/framework/map/mark/WeaponMark.cs 0 → 100644
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DungeonShooting_Godot/src/game/GameApplication.cs
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DungeonShooting_Godot/src/game/GameConfig.cs
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DungeonShooting_Godot/src/game/event/EventEnum.cs
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DungeonShooting_Godot/src/game/item/weapon/Weapon.cs
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DungeonShooting_Godot/src/game/item/weapon/WeaponAttribute.cs
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DungeonShooting_Godot/src/game/item/weapon/bullet/Bullet.cs
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DungeonShooting_Godot/src/game/item/weapon/gun/Shotgun.cs
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DungeonShooting_Godot/src/game/role/Player.cs
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DungeonShooting_Godot/src/game/role/Role.cs
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DungeonShooting_Godot/src/game/role/enemy/Enemy.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiFindAmmoState.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiFollowUpState.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiLeaveForState.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiNormalState.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiSurroundState.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiTailAfterState.cs
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DungeonShooting_Godot/src/game/room/RoomDoor.cs
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DungeonShooting_Godot/src/game/room/RoomManager.cs