更改投抛物体的代码, 现在不需要调用Throw函数实现投抛, 而是直接设置物体海拔高度和纵轴速度, 目前还有点问题
1 parent 14905d1 commit d86bd3a6ef9c0b10debdb70c27e0ca7c03d841ae
@小李xl 小李xl authored on 14 Mar 2023
Showing 4 changed files
View
DungeonShooting_Godot/src/framework/activity/ActivityObject.cs
View
DungeonShooting_Godot/src/framework/activity/ActivityThrowData.cs
View
DungeonShooting_Godot/src/game/item/weapon/gun/Gun.cs
View
DungeonShooting_Godot/src/game/room/RoomManager.cs