TileMap中绘制自己选择的Tile,完成
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DungeonShooting_Godot/prefab/ui/MapEditorMapTile.tscn |
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DungeonShooting_Godot/prefab/ui/MapEditorTools.tscn |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start1/Preview.png |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start1/RoomInfo.json |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start1/TileInfo.json |
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DungeonShooting_Godot/resource/map/tileSet/TileSet1/Test1.png 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileSet/TileSet1/Test1.png.import 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileSet/TileSet1/TileSet.json |
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DungeonShooting_Godot/src/framework/common/Utils.cs |
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DungeonShooting_Godot/src/game/ui/mapEditor/tileView/EditorTileMap.cs |
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DungeonShooting_Godot/src/game/ui/mapEditorMapLayer/LayerButtonCell.cs |
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DungeonShooting_Godot/src/game/ui/mapEditorMapTile/FreeTileTab.cs |
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DungeonShooting_Godot/src/game/ui/mapEditorMapTile/MapEditorMapTilePanel.cs |
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DungeonShooting_Godot/src/game/ui/tileSetEditorCombination/leftTop/TileEditCombination.cs |
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