新增ai状态, 现在会围绕玩家随机移动
1 parent 93f7503 commit de7e4f2612bcba1c96cfac58a493b85ead5e6ed8
@小李xl 小李xl authored on 8 Dec 2022
Showing 14 changed files
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DungeonShooting_Godot/scene/Main.tscn
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DungeonShooting_Godot/src/framework/ActivityObject.cs
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DungeonShooting_Godot/src/game/item/weapon/gun/Gun.cs
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DungeonShooting_Godot/src/game/item/weapon/gun/Shotgun.cs
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DungeonShooting_Godot/src/game/role/Role.cs
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DungeonShooting_Godot/src/game/role/enemy/Enemy.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AIStateEnum.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiFollowUpState.cs 0 → 100644
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DungeonShooting_Godot/src/game/role/enemy/state/AiLeaveForState.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiNormalState.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiSurroundState.cs 0 → 100644
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DungeonShooting_Godot/src/game/role/enemy/state/AiTailAfterState.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiTargetInViewState.cs 100644 → 0
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DungeonShooting_Godot/src/game/room/RoomManager.cs