GitBucket
Toggle navigation
Pull requests
Issues
Snippets
Sign in
Files
Branches
1
Releases
Issues
Pull requests
Labels
Priorities
Milestones
Wiki
Fork
: 0
root
/
DungeonShooting
Browse code
敌人锁定玩家并自动开火
develop
1 parent
9de1f00
commit
e670dcec98ac656f959fa2e4a7044b142b66854e
小李xl
authored
on 7 Nov 2022
Patch
Unified
Split
Showing
5 changed files
DungeonShooting_Godot/src/game/item/weapon/bullet/Bullet.cs
DungeonShooting_Godot/src/game/role/Enemy.cs
DungeonShooting_Godot/src/game/role/Player.cs
DungeonShooting_Godot/src/game/role/Role.cs
DungeonShooting_Godot/src/game/room/RoomManager.cs
Ignore Space
Show notes
View
DungeonShooting_Godot/src/game/item/weapon/bullet/Bullet.cs
Ignore Space
Show notes
View
DungeonShooting_Godot/src/game/role/Enemy.cs
Ignore Space
Show notes
View
DungeonShooting_Godot/src/game/role/Player.cs
Ignore Space
Show notes
View
DungeonShooting_Godot/src/game/role/Role.cs
Ignore Space
Show notes
View
DungeonShooting_Godot/src/game/room/RoomManager.cs
Show line notes below