添加翻滚动作
|
---|
|
DungeonShooting_Godot/prefab/role/Enemy0001.tscn |
---|
DungeonShooting_Godot/prefab/role/Role0001.tscn |
---|
DungeonShooting_Godot/prefab/role/RoleTemplate.tscn |
---|
DungeonShooting_Godot/resource/spriteFrames/role/Role0001.tres |
---|
DungeonShooting_Godot/resource/spriteFrames/role/Role1001.tres |
---|
DungeonShooting_Godot/src/framework/activity/Component.cs |
---|
DungeonShooting_Godot/src/game/activity/bullet/Bullet.cs |
---|
DungeonShooting_Godot/src/game/activity/role/Player.cs 100644 → 0 |
---|
DungeonShooting_Godot/src/game/activity/role/Role.cs |
---|
DungeonShooting_Godot/src/game/activity/role/RoleState.cs |
---|
DungeonShooting_Godot/src/game/activity/role/player/Player.cs 0 → 100644 |
---|
DungeonShooting_Godot/src/game/activity/role/player/state/PlayerIdleState.cs 0 → 100644 |
---|
DungeonShooting_Godot/src/game/activity/role/player/state/PlayerMoveState.cs 0 → 100644 |
---|
DungeonShooting_Godot/src/game/activity/role/player/state/PlayerRollState.cs 0 → 100644 |
---|
DungeonShooting_Godot/src/game/activity/role/player/state/PlayerStateEnum.cs 0 → 100644 |
---|
DungeonShooting_Godot/src/game/manager/InputManager.cs |
---|