实现投抛物体
|
---|
|
prefab/Cursor.tscn 100644 → 0 |
---|
prefab/Gun.tscn 100644 → 0 |
---|
prefab/Player.tscn 100644 → 0 |
---|
prefab/Role.tscn 100644 → 0 |
---|
prefab/bullet/HighSpeedBullet.tscn 100644 → 0 |
---|
prefab/bullet/OrdinaryBullets.tscn 100644 → 0 |
---|
prefab/common/ThrowNode.tscn 0 → 100644 |
---|
prefab/role/Player.tscn 0 → 100644 |
---|
prefab/role/Role.tscn 0 → 100644 |
---|
prefab/ui/Cursor.tscn 0 → 100644 |
---|
prefab/ui/RoomUI.tscn 0 → 100644 |
---|
prefab/weapon/Gun.tscn 0 → 100644 |
---|
prefab/weapon/bullet/HighSpeedBullet.tscn 0 → 100644 |
---|
prefab/weapon/bullet/OrdinaryBullets.tscn 0 → 100644 |
---|
project.godot |
---|
resource/sprite/bullet/bullet.png |
---|
|
resource/tile/itch-io-DungeonTileset4.tres 100644 → 0 |
---|
scene/Room.tscn |
---|
src/MathUtils.cs 100644 → 0 |
---|
src/RoomManager.cs 100644 → 0 |
---|
src/bullet/Bullet.cs 100644 → 0 |
---|
src/bullet/HighSpeedBullet.cs 100644 → 0 |
---|
src/bullet/OrdinaryBullets.cs 100644 → 0 |
---|
src/common/CommonNodeManager.cs 0 → 100644 |
---|
src/common/MathUtils.cs 0 → 100644 |
---|
src/gun/Gun.cs 100644 → 0 |
---|
src/gun/GunAttribute.cs 100644 → 0 |
---|
src/gun/OrdinaryGun.cs 100644 → 0 |
---|
src/manager/GameManager.cs 0 → 100644 |
---|
src/role/Player.cs |
---|
src/room/RoomManager.cs 0 → 100644 |
---|
src/weapon/ThrowNode.cs 0 → 100644 |
---|
src/weapon/bullet/Bullet.cs 0 → 100644 |
---|
src/weapon/bullet/HighSpeedBullet.cs 0 → 100644 |
---|
src/weapon/bullet/OrdinaryBullets.cs 0 → 100644 |
---|
src/weapon/gun/Gun.cs 0 → 100644 |
---|
src/weapon/gun/GunAttribute.cs 0 → 100644 |
---|
src/weapon/gun/OrdinaryGun.cs 0 → 100644 |
---|
ui/RoomUI.tscn 100644 → 0 |
---|