修复ai拾起武器bug, 优化ai拾起逻辑, 添加相机视野跟随鼠标
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DungeonShooting_Godot/prefab/role/Enemy.tscn |
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DungeonShooting_Godot/prefab/role/Player.tscn |
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DungeonShooting_Godot/prefab/role/Role.tscn |
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DungeonShooting_Godot/prefab/test/TestActivity.tscn |
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DungeonShooting_Godot/prefab/ui/RoomUI.tscn |
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DungeonShooting_Godot/prefab/weapon/Weapon.tscn |
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DungeonShooting_Godot/prefab/weapon/bullet/Bullet.tscn |
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DungeonShooting_Godot/prefab/weapon/shell/ShellCase.tscn |
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DungeonShooting_Godot/resource/theme/mainTheme.tres |
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DungeonShooting_Godot/scene/Main.tscn |
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DungeonShooting_Godot/src/framework/activity/ActivityObject.cs |
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DungeonShooting_Godot/src/game/camera/GameCamera.cs |
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DungeonShooting_Godot/src/game/role/enemy/Enemy.cs |
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DungeonShooting_Godot/src/game/role/enemy/state/AiFindAmmoState.cs |
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DungeonShooting_Godot/src/game/role/enemy/state/AiFollowUpState.cs |
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DungeonShooting_Godot/src/game/role/enemy/state/AiLeaveForState.cs |
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DungeonShooting_Godot/src/game/role/enemy/state/AiNormalState.cs |
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DungeonShooting_Godot/src/game/role/enemy/state/AiSurroundState.cs |
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DungeonShooting_Godot/src/game/role/enemy/state/AiTailAfterState.cs |
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DungeonShooting_Godot/src/game/room/RoomManager.cs |
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