将随机数对象抽出来, 现在地牢生成和其它系统不在共用同一个随机数对象了
1 parent 766063d commit f67eec820bc598048abe7ac53f27a5a5f1d8c0fa
@lijincheng lijincheng authored on 10 Jul 2023
Showing 23 changed files
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DungeonShooting_Godot/resource/sprite/role/enemy0001/enemy0001.png.import
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DungeonShooting_Godot/resource/sprite/role/enemy0001/enemy0001_Debris.png.import
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DungeonShooting_Godot/resource/theme/mainTheme.tres
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DungeonShooting_Godot/src/framework/common/SeedRandom.cs 0 → 100644
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DungeonShooting_Godot/src/framework/common/Utils.cs
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DungeonShooting_Godot/src/framework/common/WeightRandom.cs
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DungeonShooting_Godot/src/framework/map/DungeonGenerator.cs
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DungeonShooting_Godot/src/framework/map/DungeonRoomGroup.cs
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DungeonShooting_Godot/src/framework/map/DungeonTile.cs
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DungeonShooting_Godot/src/framework/map/mark/ActivityMark.cs
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DungeonShooting_Godot/src/framework/map/mark/EnemyMark.cs
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DungeonShooting_Godot/src/game/activity/bullet/Bullet.cs
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DungeonShooting_Godot/src/game/activity/prop/buff/BuffPropProp0007.cs
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DungeonShooting_Godot/src/game/activity/prop/buff/BuffPropProp0010.cs
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DungeonShooting_Godot/src/game/activity/role/enemy/Enemy.cs
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DungeonShooting_Godot/src/game/activity/role/enemy/state/AiNormalState.cs
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DungeonShooting_Godot/src/game/activity/role/enemy/state/AiSurroundState.cs
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DungeonShooting_Godot/src/game/activity/weapon/Weapon.cs
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DungeonShooting_Godot/src/game/activity/weapon/knife/Knife.cs
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DungeonShooting_Godot/src/game/effects/Effect1.cs
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DungeonShooting_Godot/src/game/effects/EnemyDebris.cs
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DungeonShooting_Godot/src/game/room/DungeonManager.cs
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DungeonShooting_Godot/src/test/TestOptimizeSprite.cs