Ai状态机调整
|
---|
|
DungeonShooting_Godot/src/game/role/IState.cs |
---|
DungeonShooting_Godot/src/game/role/StateController.cs |
---|
DungeonShooting_Godot/src/game/role/StateEnum.cs 100644 → 0 |
---|
DungeonShooting_Godot/src/game/role/enemy/Enemy.cs |
---|
DungeonShooting_Godot/src/game/role/enemy/state/AIIdleState.cs 100644 → 0 |
---|
DungeonShooting_Godot/src/game/role/enemy/state/AINormalState.cs 0 → 100644 |
---|
DungeonShooting_Godot/src/game/role/enemy/state/AIProbeState.cs 0 → 100644 |
---|
DungeonShooting_Godot/src/game/role/enemy/state/AIRunState.cs 100644 → 0 |
---|
DungeonShooting_Godot/src/game/role/enemy/state/AIStateEnum.cs 0 → 100644 |
---|
DungeonShooting_Godot/src/game/role/enemy/state/AITailAfterState.cs 0 → 100644 |
---|