添加第二种子弹, 将武器缩放从0.8改为1, 目前武器素材过大, 玩家素材过小, 后面需要跟换
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DungeonShooting_Godot/prefab/role/Role.tscn |
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DungeonShooting_Godot/prefab/weapon/Weapon.tscn |
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DungeonShooting_Godot/prefab/weapon/bullet/Bullet.tscn 100644 → 0 |
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DungeonShooting_Godot/prefab/weapon/bullet/Bullet1.tscn 0 → 100644 |
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DungeonShooting_Godot/prefab/weapon/bullet/Bullet2.tscn 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/bullet/bullet3.png 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/bullet/bullet3.png.import 0 → 100644 |
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DungeonShooting_Godot/src/framework/activity/CheckInteractiveResult.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/generator/ResourcePathGenerator.cs |
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DungeonShooting_Godot/src/game/item/CheckInteractiveResult.cs 100644 → 0 |
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DungeonShooting_Godot/src/game/item/bullet/Bullet.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/item/bullet/BulletAttribute.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/item/bullet/RegisterBullet.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/item/shell/ShellCase.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/item/weapon/WeaponAttribute.cs |
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DungeonShooting_Godot/src/game/item/weapon/bullet/Bullet.cs 100644 → 0 |
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DungeonShooting_Godot/src/game/item/weapon/gun/Gun.cs |
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DungeonShooting_Godot/src/game/item/weapon/gun/Shotgun.cs |
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DungeonShooting_Godot/src/game/item/weapon/shell/ShellCase.cs 100644 → 0 |
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DungeonShooting_Godot/src/game/manager/ResourcePath.cs |
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