History for DungeonShooting / DungeonShooting_Godot / src / game / camera / GameCamera.cs
2023-05-24
@lijincheng
输入管理器
lijincheng committed on 24 May 2023
2023-05-15
@小李xl
添加加载页面
小李xl committed on 15 May 2023
@小李xl
加入结束流程, 玩家死亡后弹出结束游戏, 然后回到主菜单
小李xl committed on 15 May 2023
2023-03-12
@小李xl
修复相机抖动存在的问题
小李xl committed on 12 Mar 2023
2023-03-06
@lijincheng
将Camera和Cursor初始化移到RoomManager下
lijincheng committed on 6 Mar 2023
2023-02-24
@小李xl
寻找不带拐角的连通门
小李xl committed on 24 Feb 2023
2023-02-14
@小李xl
修复ai拾起武器bug, 优化ai拾起逻辑, 添加相机视野跟随鼠标
小李xl committed on 14 Feb 2023
2023-02-13
@小李xl
暂时关闭SubViewportContainer的shader以解决抖动
小李xl committed on 13 Feb 2023
2023-02-08
@小李xl
升级到Godot4.0, 目前还不能正常就行游戏
小李xl committed on 8 Feb 2023
2022-11-05
@小李xl
解决武器旋转角度问题
小李xl committed on 5 Nov 2022
2022-11-04
@小李xl
备份版本
小李xl committed on 4 Nov 2022
2022-11-03
@小李xl
像素化后解决ui问题
小李xl committed on 3 Nov 2022