History for DungeonShooting / DungeonShooting_Godot / src / game / activity / role / enemy / normalState / AiFollowUpState.cs
2023-11-16
@小李xl
将高级Ai攻击单独抽成一个状态
小李xl committed on 16 Nov 2023
2023-11-15
@小李xl
普通ai攻击状态
小李xl committed on 15 Nov 2023
2023-11-14
@小李xl
普通敌人环绕玩家状态
小李xl committed on 14 Nov 2023
@小李xl
修复被扔掉的主动道具贴图位置错误,并且无法再次被拾起的bug
小李xl committed on 14 Nov 2023
2023-11-10
@小李xl
制作Enemy状态机
小李xl committed on 10 Nov 2023