2023-04-19 |
ActivityObject添加设置混合颜色的api
小李xl
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on 19 Apr 2023
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添加生成标记敌人和武器的特效
小李xl
committed
on 19 Apr 2023
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优化房间门
小李xl
committed
on 19 Apr 2023
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2023-04-14 |
门相关修改
小李xl
committed
on 14 Apr 2023
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2023-04-12 |
修复子弹打在墙上播放的特效的显示问题
小李xl
committed
on 12 Apr 2023
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优化视觉效果,修改生成导航区域代码
小李xl
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on 12 Apr 2023
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2023-04-08 |
更新README
小李xl
committed
on 8 Apr 2023
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在游戏工程仓库中移除DungeonShooting_Art文件夹
小李xl
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on 8 Apr 2023
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Merge branch 'master' into 游戏核心功能开发
小李xl
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on 8 Apr 2023
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更新开发日志
小李xl
committed
on 8 Apr 2023
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2023-04-07 |
调整房间生成参数
小李xl
committed
on 7 Apr 2023
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添加ai使用武器属性变化: 速度, 消耗弹药概率
小李xl
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on 7 Apr 2023
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房间添加权重功能
小李xl
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on 7 Apr 2023
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修复编译代码后创建模板房间会报错的bug
小李xl
committed
on 7 Apr 2023
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修复Mark导致游戏闪退问题
小李xl
committed
on 7 Apr 2023
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2023-04-06 |
调整模板房间
小李xl
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on 6 Apr 2023
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2023-04-05 |
小修改
lijincheng
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on 5 Apr 2023
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ActivityMark添加配置物体初始海拔高度和垂直速度
小李xl
committed
on 5 Apr 2023
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还原已经做好的房间的门区域
小李xl
committed
on 5 Apr 2023
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完成生成在标记处
小李xl
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on 5 Apr 2023
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2023-04-04 |
优化ActivityMark
lijincheng
committed
on 4 Apr 2023
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编辑器中的创建地牢房间功能添加组和类型选择, 地牢生成器支持创建起始房间
小李xl
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on 4 Apr 2023
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RoomConfig.json添加分组和类型, 地牢生成器根据组和类型生成房间
小李xl
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on 4 Apr 2023
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2023-04-03 |
模板房间位置更改, 添加分组和房间类型
小李xl
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on 3 Apr 2023
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2023-04-02 |
添加房间类型
小李xl
committed
on 2 Apr 2023
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2023-04-01 |
更新文档
小李xl
committed
on 1 Apr 2023
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更新文档
小李xl
committed
on 1 Apr 2023
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更新文档
小李xl
committed
on 1 Apr 2023
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更新文档
小李xl
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on 1 Apr 2023
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