2023-07-09 |
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2023-07-08 |
调整道具架构
lijincheng
committed
on 8 Jul 2023
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2023-07-07 |
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2023-07-06 |
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2023-07-05 |
小修改
lijincheng
committed
on 5 Jul 2023
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使用主动道具
小李xl
committed
on 5 Jul 2023
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2023-07-04 |
删除ActivityObjectTemplate.cs
lijincheng
committed
on 4 Jul 2023
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将 Holster 抽成通用背包 Package
lijincheng
committed
on 4 Jul 2023
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2023-07-02 |
敌人贴图更改
小李xl
committed
on 2 Jul 2023
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添加物体描边功能
小李xl
committed
on 2 Jul 2023
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2023-06-09 |
完善音效
小李xl
committed
on 9 Jun 2023
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2023-06-08 |
处理物体投抛旋转中心问题
小李xl
committed
on 8 Jun 2023
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2023-06-07 |
初始化武器数据
lijincheng
committed
on 7 Jun 2023
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加载武器
小李xl
committed
on 7 Jun 2023
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2023-06-06 |
表数据对象允许修改数值, 并且添加克隆函数
lijincheng
committed
on 6 Jun 2023
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根据配置表生成注册ActivityObject对象代码
小李xl
committed
on 6 Jun 2023
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2023-06-05 |
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2023-06-04 |
读取并导出表数据
小李xl
committed
on 4 Jun 2023
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2023-06-03 |
克隆数据
lijincheng
committed
on 3 Jun 2023
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2023-05-29 |
武器素材更改
小李xl
committed
on 29 May 2023
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资源移动位置
小李xl
committed
on 29 May 2023
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2023-05-26 |
敌人素材更新
小李xl
committed
on 26 May 2023
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武器素材更新, 玩家素材更新
小李xl
committed
on 26 May 2023
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2023-02-08 |
升级到Godot4.0, 目前还不能正常就行游戏
小李xl
committed
on 8 Feb 2023
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2022-07-22 |
调整工程结构, 新增DungeonShooting_Art目录, 用于存放备用美术资源, 现在区分游戏工程和资源工程
小李xl
committed
on 22 Jul 2022
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