2023-08-23 |
恢复加载地牢
小李xl
committed
on 23 Aug 2023
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2023-08-21 |
将第一波改为提前加载波, 且不能删除
小李xl
committed
on 21 Aug 2023
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2023-08-20 |
生成Ui代码获取节点的函数由GetNodeOrNull()改为GetNode()
小李xl
committed
on 20 Aug 2023
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2023-07-30 |
更新图标
小李xl
committed
on 30 Jul 2023
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2023-07-13 |
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2023-07-12 |
更新Ui生成的代码, 修复嵌套打开Ui后父Ui销毁不会调用子Ui销毁事件的bug
小李xl
committed
on 12 Jul 2023
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2023-07-11 |
调整生成Ui的代码
lijincheng
committed
on 11 Jul 2023
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2023-07-06 |
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2023-07-01 |
拾起道具提示
小李xl
committed
on 1 Jul 2023
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2023-06-30 |
底部提示面板
小李xl
committed
on 30 Jun 2023
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2023-05-28 |
结算面板重新开始游戏
小李xl
committed
on 28 May 2023
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2023-05-22 |
房间门打开关闭效果
小李xl
committed
on 22 May 2023
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2023-05-20 |
升级到Godot4.1.dev2
小李xl
committed
on 20 May 2023
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2023-05-19 |
生成boss房间
小李xl
committed
on 19 May 2023
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2023-05-16 |
地牢生成器代码添加回滚房间api
小李xl
committed
on 16 May 2023
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2023-05-13 |
更改字体, 添加主菜单UI, 添加加载地牢流程
小李xl
committed
on 13 May 2023
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