History for DungeonShooting / DungeonShooting_Godot / src / game / ui / bottomTips
2023-12-11
@小李xl
将 UiName 类改为 UiNames, 新建 TileSet 页面
小李xl committed on 11 Dec 2023
2023-11-12
@小李xl
修复高帧率下拾起道具的提示会动画过快的bug
小李xl committed on 12 Nov 2023
2023-11-05
@小李xl
解锁高帧率,修复相机抖动bug
小李xl committed on 5 Nov 2023
2023-09-08
@小李xl
修复底部提示只会显示一次的bug
小李xl committed on 8 Sep 2023
@小李xl
更新美术资源, 修复导出存在的问题
小李xl committed on 8 Sep 2023
2023-07-21
@lijincheng
UiGrid 添加更多操作函数
lijincheng committed on 21 Jul 2023
2023-07-13
@小李xl
修复生成Ui唯一节点属性中的注释类型错误 ...
小李xl committed on 13 Jul 2023
2023-07-12
@小李xl
更新Ui生成的代码, 修复嵌套打开Ui后父Ui销毁不会调用子Ui销毁事件的bug
小李xl committed on 12 Jul 2023
2023-07-11
@lijincheng
调整生成Ui的代码
lijincheng committed on 11 Jul 2023
2023-07-06
@lijincheng
补上注释 ...
lijincheng committed on 6 Jul 2023
2023-07-01
@小李xl
拾起道具提示
小李xl committed on 1 Jul 2023
2023-06-30
@小李xl
底部提示面板
小李xl committed on 30 Jun 2023