2023-07-18 |
地牢房间管理器, UI布局部分, 开发中
小李xl
committed
on 18 Jul 2023
|
---|---|
2023-07-13 |
|
2023-07-12 |
更新Ui生成的代码, 修复嵌套打开Ui后父Ui销毁不会调用子Ui销毁事件的bug
小李xl
committed
on 12 Jul 2023
|
2023-07-11 |
调整生成Ui的代码
lijincheng
committed
on 11 Jul 2023
|
|
|
2023-07-06 |
解决导出exe编译报错问题
小李xl
committed
on 6 Jul 2023
|
2023-03-31 |
更新文档
小李xl
committed
on 31 Mar 2023
|
2023-03-19 |
UiManagerMethods 添加获取ui实例的函数
小李xl
committed
on 19 Mar 2023
|
生成 UiManager 打开指定ui的函数
小李xl
committed
on 19 Mar 2023
|
|
创建新的Ui后打开场景
小李xl
committed
on 19 Mar 2023
|
|
创建新ui功能
小李xl
committed
on 19 Mar 2023
|
|
2023-03-18 |
EditorTools 显示 tips
lijincheng
committed
on 18 Mar 2023
|
2023-03-17 |
生成ui时仅为同名图层的类添加索引
lijincheng
committed
on 17 Mar 2023
|
在编辑器中解析ui节点, 并生成代码
lijincheng
committed
on 17 Mar 2023
|
|
在编辑器中监听ui节点的改变
小李xl
committed
on 17 Mar 2023
|
|
2023-03-15 |
ui嵌套打开与关闭
lijincheng
committed
on 15 Mar 2023
|
修改ui生成代码
lijincheng
committed
on 15 Mar 2023
|
|
2023-03-12 |
将换弹进度条和互动提示组件添移到ui层下
小李xl
committed
on 12 Mar 2023
|
UiGenerator 生成图层带前缀 L_
小李xl
committed
on 12 Mar 2023
|
|
完成ui代码生成接口
lijincheng
committed
on 12 Mar 2023
|
|
2023-03-11 |
解析ui层级
lijincheng
committed
on 11 Mar 2023
|
将 Automation 中的生成代码抽到 Generator 文件夹下
lijincheng
committed
on 11 Mar 2023
|