2023-12-23 |
编辑TileSet地形, 制作中
小李xl
committed
on 23 Dec 2023
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2023-12-12 |
图块编辑器简单布局, 实现拖拽导入资源操作
小李xl
committed
on 12 Dec 2023
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2023-12-06 |
优化资源目录结构, 优化第二种敌人攻击动画和特效
小李xl
committed
on 6 Dec 2023
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2023-11-28 |
将将液体材质抽成配置表
小李xl
committed
on 28 Nov 2023
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封装代码, 液体画布 LiquidCanvas.cs
小李xl
committed
on 28 Nov 2023
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2023-11-27 |
液体边缘平滑效果
小李xl
committed
on 27 Nov 2023
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液体边缘平滑效果
小李xl
committed
on 27 Nov 2023
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2023-11-25 |
绘制旋转的画笔
小李xl
committed
on 25 Nov 2023
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2023-11-24 |
调研中
小李xl
committed
on 24 Nov 2023
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调研中
小李xl
committed
on 24 Nov 2023
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2023-11-23 |
调研中
小李xl
committed
on 23 Nov 2023
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Merge remote-tracking branch 'remotes/origin_gitee/develop' into 涌现式交互
小李xl
committed
on 23 Nov 2023
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2023-11-12 |
测试在完美像素模式下使相机平滑移动
小李xl
committed
on 12 Nov 2023
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测试在完美像素模式下使相机平滑移动
小李xl
committed
on 12 Nov 2023
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2023-11-10 |
Merge remote-tracking branch 'remotes/origin_gitee/develop' into 涌现式交互
小李xl
committed
on 10 Nov 2023
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2023-11-03 |
优化可互动物体
小李xl
committed
on 3 Nov 2023
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2023-11-02 |
测试绘制sprite
小李xl
committed
on 2 Nov 2023
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2023-10-21 |
测试代码
小李xl
committed
on 21 Oct 2023
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2023-10-05 |
添加设置页面,TileSet加载外部图片
小李xl
committed
on 5 Oct 2023
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2023-09-22 |
地牢迷雾,开发中
小李xl
committed
on 22 Sep 2023
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2023-09-21 |
房间迷雾,开发中
小李xl
committed
on 21 Sep 2023
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2023-09-15 |
动态创建扇形Api
小李xl
committed
on 15 Sep 2023
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2023-07-16 |
保存地图数据
小李xl
committed
on 16 Jul 2023
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2023-07-04 |
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2023-07-02 |
添加物体描边功能
小李xl
committed
on 2 Jul 2023
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2023-06-20 |
调整初始化api
小李xl
committed
on 20 Jun 2023
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完成绘图样例
小李xl
committed
on 20 Jun 2023
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2023-06-19 |
队列渲染
lijincheng
committed
on 19 Jun 2023
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换一种解渲染大量sprite的决方案
小李xl
committed
on 19 Jun 2023
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2023-06-18 |
备份
小李xl
committed
on 18 Jun 2023
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