2023-07-19 |
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2023-07-18 |
地牢房间管理器, 开发中
lijincheng
committed
on 18 Jul 2023
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地牢房间管理器, UI布局部分, 开发中
小李xl
committed
on 18 Jul 2023
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完整的读取配置流程
小李xl
committed
on 18 Jul 2023
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2023-07-17 |
小修改
lijincheng
committed
on 17 Jul 2023
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保存房间大小位置数据
小李xl
committed
on 17 Jul 2023
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2023-07-16 |
完整的加载与保存逻辑
小李xl
committed
on 16 Jul 2023
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保存地图数据
小李xl
committed
on 16 Jul 2023
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2023-07-15 |
抽出 ICoroutine 接口
lijincheng
committed
on 15 Jul 2023
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小修改
lijincheng
committed
on 15 Jul 2023
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检测是否能绘制正确的地形, 然后绘制地形, 并且分离cell层级
小李xl
committed
on 15 Jul 2023
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2023-07-14 |
小修改
lijincheng
committed
on 14 Jul 2023
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地图编辑器生成导航网格
小李xl
committed
on 14 Jul 2023
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2023-07-13 |
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2023-07-12 |
更新Ui生成的代码, 修复嵌套打开Ui后父Ui销毁不会调用子Ui销毁事件的bug
小李xl
committed
on 12 Jul 2023
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擦除矩形区域
lijincheng
committed
on 12 Jul 2023
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地图编辑器区域绘制
小李xl
committed
on 12 Jul 2023
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鼠标滚轮放大缩小地图, 鼠标中键拖动地图
小李xl
committed
on 12 Jul 2023
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2023-07-11 |
绘制cell功能
lijincheng
committed
on 11 Jul 2023
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调整生成Ui的代码
lijincheng
committed
on 11 Jul 2023
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2023-07-10 |
将随机数对象抽出来, 现在地牢生成和其它系统不在共用同一个随机数对象了
lijincheng
committed
on 10 Jul 2023
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2023-07-09 |
新增两个房间
小李xl
committed
on 9 Jul 2023
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添加新的武器
小李xl
committed
on 9 Jul 2023
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2023-07-08 |
调整道具架构
lijincheng
committed
on 8 Jul 2023
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完成拾起并叠加主动道具流程
小李xl
committed
on 8 Jul 2023
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完成道具充能进度条
小李xl
committed
on 8 Jul 2023
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2023-07-07 |
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测试glow还是无法正常使用, 暂时放弃
小李xl
committed
on 7 Jul 2023
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