2023-07-19 |
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2023-07-18 |
地牢房间管理器, 开发中
lijincheng
committed
on 18 Jul 2023
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2023-07-15 |
检测是否能绘制正确的地形, 然后绘制地形, 并且分离cell层级
小李xl
committed
on 15 Jul 2023
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2023-07-14 |
小修改
lijincheng
committed
on 14 Jul 2023
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地图编辑器生成导航网格
小李xl
committed
on 14 Jul 2023
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2023-07-12 |
更新Ui生成的代码, 修复嵌套打开Ui后父Ui销毁不会调用子Ui销毁事件的bug
小李xl
committed
on 12 Jul 2023
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擦除矩形区域
lijincheng
committed
on 12 Jul 2023
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鼠标滚轮放大缩小地图, 鼠标中键拖动地图
小李xl
committed
on 12 Jul 2023
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2023-07-11 |
调整生成Ui的代码
lijincheng
committed
on 11 Jul 2023
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2023-07-10 |
将随机数对象抽出来, 现在地牢生成和其它系统不在共用同一个随机数对象了
lijincheng
committed
on 10 Jul 2023
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2023-07-09 |
添加新的武器
小李xl
committed
on 9 Jul 2023
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2023-07-08 |
调整道具架构
lijincheng
committed
on 8 Jul 2023
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完成道具充能进度条
小李xl
committed
on 8 Jul 2023
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2023-07-07 |
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2023-07-06 |
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完成主动道具冷却, 计数, 自动销毁等功能
小李xl
committed
on 6 Jul 2023
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2023-07-05 |
小修改
lijincheng
committed
on 5 Jul 2023
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使用主动道具
小李xl
committed
on 5 Jul 2023
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2023-07-04 |
删除ActivityObjectTemplate.cs
lijincheng
committed
on 4 Jul 2023
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将 Holster 抽成通用背包 Package
lijincheng
committed
on 4 Jul 2023
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2023-07-02 |
敌人贴图更改
小李xl
committed
on 2 Jul 2023
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添加物体描边功能
小李xl
committed
on 2 Jul 2023
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2023-06-29 |
制作被动道具
小李xl
committed
on 29 Jun 2023
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2023-06-28 |
制作被动道具
小李xl
committed
on 28 Jun 2023
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调整资源目录结构
小李xl
committed
on 28 Jun 2023
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2023-06-27 |
制作被动道具
小李xl
committed
on 27 Jun 2023
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2023-06-26 |
移速道具
小李xl
committed
on 26 Jun 2023
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