History for DungeonShooting / DungeonShooting_Godot / src / framework / map / DungeonRoomTemplate.cs
2023-02-19
@小李xl
游戏中地牢生成代码引用房间配置
小李xl committed on 19 Feb 2023
@小李xl
自动整合RoomConfig配置
小李xl committed on 19 Feb 2023
@小李xl
Godot编辑器中添加DungeonRoomTemplate节点用于快速创建房间模板,完成房间门数据保存/读取操作
小李xl committed on 19 Feb 2023
@小李xl
拖拽区域限制和移除点
小李xl committed on 19 Feb 2023
@lijincheng
门区域拖拽点边缘限制
lijincheng committed on 19 Feb 2023
@lijincheng
拖拽更改门区域大小
lijincheng committed on 19 Feb 2023
@lijincheng
拖拽点功能开发
lijincheng committed on 19 Feb 2023
@lijincheng
可以拖动的点鼠标悬停时高亮
lijincheng committed on 19 Feb 2023
2023-02-18
@lijincheng
门配置区域开发
lijincheng committed on 18 Feb 2023
@小李xl
地牢门标记工具, 还有bug
小李xl committed on 18 Feb 2023
2023-02-17
@lijincheng
编辑门区域工具开发
lijincheng committed on 17 Feb 2023