2023-10-10 |
过道迷雾过渡, 开发中...
小李xl
committed
on 10 Oct 2023
|
---|---|
2023-10-09 |
过道迷雾, 开发中...
小李xl
committed
on 9 Oct 2023
|
过道迷雾, 开发中...
小李xl
committed
on 9 Oct 2023
|
|
过道迷雾, 开发中...
小李xl
committed
on 9 Oct 2023
|
|
2023-10-08 |
过道迷雾, 开发中...
小李xl
committed
on 8 Oct 2023
|
2023-10-07 |
过道迷雾, 开发中...
小李xl
committed
on 7 Oct 2023
|
2023-10-06 |
过道迷雾, 开发中...
小李xl
committed
on 6 Oct 2023
|
2023-10-05 |
添加设置页面,TileSet加载外部图片
小李xl
committed
on 5 Oct 2023
|
升级godot版本,修复子弹击中墙壁特效bug
小李xl
committed
on 5 Oct 2023
|
|
2023-10-04 |
Merge remote-tracking branch 'remotes/github/develop4.1' into develop
...
小李xl
committed
on 4 Oct 2023
|
2023-09-27 |
地牢过道迷雾,开发中
lijincheng
committed
on 27 Sep 2023
|
更新UiGrid
lijincheng
committed
on 27 Sep 2023
|
|
自适应分辨率
lijincheng
committed
on 27 Sep 2023
|
|
2023-09-23 |
完善房间迷雾边缘过渡处理
小李xl
committed
on 23 Sep 2023
|
房间迷雾边缘过渡处理,目前还有点小问题
小李xl
committed
on 23 Sep 2023
|
|
2023-09-22 |
地牢迷雾,开发中
小李xl
committed
on 22 Sep 2023
|
2023-09-21 |
房间迷雾,开发中
小李xl
committed
on 21 Sep 2023
|
小修改
小李xl
committed
on 21 Sep 2023
|
|
2023-09-20 |
完成武器在地上开火
小李xl
committed
on 20 Sep 2023
|
制作暂停功能
小李xl
committed
on 20 Sep 2023
|
|
2023-09-19 |
修复小bug
小李xl
committed
on 19 Sep 2023
|
将投抛旋转计算改为使用ExternalForce提供的字段
小李xl
committed
on 19 Sep 2023
|
|
Merge remote-tracking branch 'remotes/origin/develop4.1' into develop
小李xl
committed
on 19 Sep 2023
|
|
武器近战添加击退效果,外力添加旋转速率字段
小李xl
committed
on 19 Sep 2023
|
|
武器子弹击退效果
小李xl
committed
on 19 Sep 2023
|
|
2023-09-18 |
近战反弹抵消子弹和反弹子弹
小李xl
committed
on 18 Sep 2023
|
将所有武器都改为继承自WeaponTemplate场景,完成武器近战对敌人造成伤害
小李xl
committed
on 18 Sep 2023
|
|
2023-09-15 |
动态创建扇形Api
小李xl
committed
on 15 Sep 2023
|
优化近战特效
小李xl
committed
on 15 Sep 2023
|
|
2023-09-14 |
|