History for DungeonShooting / DungeonShooting_Godot / src / framework / map / NavigationPolygonData.cs
2023-03-02
@小李xl
门区域配置信息改为手动保存
小李xl committed on 2 Mar 2023
@小李xl
将 NavigationPolygonData 的 Points 数据类型改为 SerializeVector2
小李xl committed on 2 Mar 2023