2023-03-12
@小李xl
UiGenerator 生成图层带前缀 L_
小李xl committed on 12 Mar 2023
@小李xl
修复相机抖动存在的问题
小李xl committed on 12 Mar 2023
@小李xl
更改主场景中物体层级
小李xl committed on 12 Mar 2023
@小李xl
解决报错
小李xl committed on 12 Mar 2023
@小李xl
Merge remote-tracking branch 'origin_github/Ui核心功能开发' into 游戏核心功能开发 ...
小李xl committed on 12 Mar 2023
@小李xl
修复关闭游戏时可能会报错卡死的bug
小李xl committed on 12 Mar 2023
@lijincheng
将 global::RoomUI 的代码迁移到 UI.RoomUIPanel 下
lijincheng committed on 12 Mar 2023
@lijincheng
完成ui代码生成接口
lijincheng committed on 12 Mar 2023
2023-03-11
@小李xl
解决冲突
小李xl committed on 11 Mar 2023
@小李xl
备份
小李xl committed on 11 Mar 2023
@lijincheng
解析ui层级
lijincheng committed on 11 Mar 2023
@lijincheng
将 Automation 中的生成代码抽到 Generator 文件夹下
lijincheng committed on 11 Mar 2023
@lijincheng
地牢生成器改名
lijincheng committed on 11 Mar 2023
@lijincheng
ui模板
lijincheng committed on 11 Mar 2023
@lijincheng
优化 ActivityMark
lijincheng committed on 11 Mar 2023
@小李xl
修复 ActivityObject 原始 template 未被销毁的问题
小李xl committed on 11 Mar 2023
@小李xl
解决拐角门连接位置不正确的bug
小李xl committed on 11 Mar 2023
2023-03-10
@lijincheng
Merge branch '游戏核心功能开发' into Ui核心功能开发
lijincheng committed on 10 Mar 2023
@小李xl
修复拐角通道连接存在的问题,还有部分问题待修复
小李xl committed on 10 Mar 2023
@小李xl
修复玩家如果没有所在房间代码会报错的bug
小李xl committed on 10 Mar 2023
@小李xl
修复标记延时生成单位存在的bug
小李xl committed on 10 Mar 2023
@lijincheng
ActivityMark 延时执行
lijincheng committed on 10 Mar 2023
@lijincheng
小修改
lijincheng committed on 10 Mar 2023
2023-03-09
@小李xl
按按照配置波数生成敌人, 开发中...
小李xl committed on 9 Mar 2023
2023-03-10
@lijincheng
小修改
lijincheng committed on 10 Mar 2023
2023-03-09
@小李xl
添加武器生成标记
小李xl committed on 9 Mar 2023
@小李xl
修复某些情况下换弹弹药计算不正确的bug, 修复门连接处tile图层不对的bug
小李xl committed on 9 Mar 2023
@lijincheng
小修改
lijincheng committed on 9 Mar 2023
@lijincheng
将部分配置项移到GameConfig下
lijincheng committed on 9 Mar 2023
@lijincheng
敌人生成标记
lijincheng committed on 9 Mar 2023