2022-11-22 |
画轮廓完成
小李xl
committed
on 22 Nov 2022
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编写自动生成NavigationPolygon的算法 (未完成)
小李xl
committed
on 22 Nov 2022
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2022-11-21 |
敌人跟随玩家样例
小李xl
committed
on 21 Nov 2022
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将Map中的Ground层和Wall层合并
小李xl
committed
on 21 Nov 2022
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添加Godot3.5新导航系统寻路demo
小李xl
committed
on 21 Nov 2022
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2022-11-19 |
完成ai跟随玩家, 但是目前ai会卡墙角; 更新字体
小李xl
committed
on 19 Nov 2022
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2022-11-18 |
Ai状态机调整
小李xl
committed
on 18 Nov 2022
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记录玩家行进路径
小李xl
committed
on 18 Nov 2022
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2022-11-17 |
记录玩家走过的位置
小李xl
committed
on 17 Nov 2022
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2022-11-16 |
路径标记点
小李xl
committed
on 16 Nov 2022
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在ActivityObject上加动画播放器
小李xl
committed
on 16 Nov 2022
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2022-11-15 |
添加近战攻击特效和近战攻击判定
小李xl
committed
on 15 Nov 2022
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2022-11-14 |
特效播放管理器
小李xl
committed
on 14 Nov 2022
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设计特效播放类, 目前还没有具体实现
小李xl
committed
on 14 Nov 2022
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修改武器逻辑代码, 支持近战武器
小李xl
committed
on 14 Nov 2022
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2022-11-13 |
武器松发攻击和蓄力功能支持
小李xl
committed
on 13 Nov 2022
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2022-11-12 |
基础近战武器 (还没做完)
小李xl
committed
on 12 Nov 2022
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添加敌人视野
小李xl
committed
on 12 Nov 2022
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2022-11-11 |
设计第一个角色
yuefeifan
committed
on 11 Nov 2022
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Merge branch 'master' of https://gitee.com/xlljc/DungeonShooting
yuefeifan
committed
on 11 Nov 2022
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添加Role状态控制器
lijincheng
committed
on 11 Nov 2022
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Role代码调整
小李xl
committed
on 11 Nov 2022
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2022-11-10 |
敌人基础跟随, 目前只是朝着玩家移动
小李xl
committed
on 10 Nov 2022
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2022-11-09 |
子弹影响角色运动bug修复
小李xl
committed
on 9 Nov 2022
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修复音频节点播放完音效不会销毁的bug
小李xl
committed
on 9 Nov 2022
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2022-11-08 |
Merge branch 'master' of https://gitee.com/xlljc/DungeonShooting
yuefeifan
committed
on 8 Nov 2022
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调整部分代码, 添加注释
小李xl
committed
on 8 Nov 2022
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2022-11-07 |
Merge branch 'master' of https://gitee.com/xlljc/DungeonShooting
yuefeifan
committed
on 7 Nov 2022
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pull code
yuefeifan
committed
on 7 Nov 2022
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敌人开火关闭屏幕抖动
小李xl
committed
on 7 Nov 2022
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