History for DungeonShooting / DungeonShooting_Godot / src / game / role / enemy / state / AiTargetInViewState.cs
2022-12-05
@小李xl
解决敌人AiNormal状态下移动相撞问题
小李xl committed on 5 Dec 2022
@小李xl
Role碰撞器改为圆形 (防止卡边角)
小李xl committed on 5 Dec 2022
2022-12-03
@小李xl
发现玩家后敌人间的相互通讯
小李xl committed on 3 Dec 2022