2023-07-12
@小李xl
更新Ui生成的代码, 修复嵌套打开Ui后父Ui销毁不会调用子Ui销毁事件的bug
小李xl committed on 12 Jul 2023
@lijincheng
Merge remote-tracking branch 'remotes/origin_github/master' into 地图编辑器
lijincheng committed on 12 Jul 2023
@lijincheng
擦除矩形区域
lijincheng committed on 12 Jul 2023
@小李xl
地图编辑器区域绘制
小李xl committed on 12 Jul 2023
@小李xl
鼠标滚轮放大缩小地图, 鼠标中键拖动地图
小李xl committed on 12 Jul 2023
2023-07-11
@lijincheng
绘制cell功能
lijincheng committed on 11 Jul 2023
@lijincheng
调整生成Ui的代码
lijincheng committed on 11 Jul 2023
@小李xl
搭建地图编辑器中... ...
小李xl committed on 11 Jul 2023
2023-07-10
@lijincheng
将随机数对象抽出来, 现在地牢生成和其它系统不在共用同一个随机数对象了
lijincheng committed on 10 Jul 2023
@小李xl
修改README.md
小李xl authored on 10 Jul 2023 GitHub committed on 10 Jul 2023
@小李xl
Merge pull request #19 from xlljc/游戏核心功能开发 ...
小李xl authored on 10 Jul 2023 GitHub committed on 10 Jul 2023
@小李xl
更新开发日志
小李xl committed on 10 Jul 2023
2023-07-09
@小李xl
新增两个房间
小李xl committed on 9 Jul 2023
@小李xl
添加新的武器
小李xl committed on 9 Jul 2023
@小李xl
修复拾起道具的bug ...
小李xl committed on 9 Jul 2023
2023-07-08
@lijincheng
调整道具架构
lijincheng committed on 8 Jul 2023
@小李xl
完成拾起并叠加主动道具流程
小李xl committed on 8 Jul 2023
@小李xl
完成道具充能进度条
小李xl committed on 8 Jul 2023
2023-07-07
@小李xl
修复道具冷却Ui蒙板存在的问题 ...
小李xl committed on 7 Jul 2023
@小李xl
测试glow还是无法正常使用, 暂时放弃
小李xl committed on 7 Jul 2023
2023-07-06
@小李xl
解决导出exe编译报错问题
小李xl committed on 6 Jul 2023
@lijincheng
补上注释 ...
lijincheng committed on 6 Jul 2023
@小李xl
完成主动道具冷却, 计数, 自动销毁等功能
小李xl committed on 6 Jul 2023
2023-07-05
@lijincheng
小修改
lijincheng committed on 5 Jul 2023
@小李xl
使用主动道具
小李xl committed on 5 Jul 2023
2023-07-04
@lijincheng
RoomUI 显示正在使用的道具
lijincheng committed on 4 Jul 2023
@lijincheng
删除ActivityObjectTemplate.cs
lijincheng committed on 4 Jul 2023
@lijincheng
将道具背包类型改为 Package<Prop>
lijincheng committed on 4 Jul 2023
@lijincheng
删除 Holster.cs
lijincheng committed on 4 Jul 2023
@lijincheng
将 Holster 抽成通用背包 Package
lijincheng committed on 4 Jul 2023