2023-07-12 |
更新Ui生成的代码, 修复嵌套打开Ui后父Ui销毁不会调用子Ui销毁事件的bug
小李xl
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on 12 Jul 2023
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Merge remote-tracking branch 'remotes/origin_github/master' into 地图编辑器
lijincheng
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on 12 Jul 2023
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擦除矩形区域
lijincheng
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on 12 Jul 2023
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地图编辑器区域绘制
小李xl
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on 12 Jul 2023
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鼠标滚轮放大缩小地图, 鼠标中键拖动地图
小李xl
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on 12 Jul 2023
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2023-07-11 |
绘制cell功能
lijincheng
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on 11 Jul 2023
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调整生成Ui的代码
lijincheng
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on 11 Jul 2023
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2023-07-10 |
将随机数对象抽出来, 现在地牢生成和其它系统不在共用同一个随机数对象了
lijincheng
committed
on 10 Jul 2023
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修改README.md
小李xl
authored
on 10 Jul 2023
GitHub
committed
on 10 Jul 2023
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Merge pull request #19 from xlljc/游戏核心功能开发
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小李xl
authored
on 10 Jul 2023
GitHub
committed
on 10 Jul 2023
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更新开发日志
小李xl
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on 10 Jul 2023
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2023-07-09 |
新增两个房间
小李xl
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on 9 Jul 2023
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添加新的武器
小李xl
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on 9 Jul 2023
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2023-07-08 |
调整道具架构
lijincheng
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on 8 Jul 2023
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完成拾起并叠加主动道具流程
小李xl
committed
on 8 Jul 2023
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完成道具充能进度条
小李xl
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on 8 Jul 2023
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2023-07-07 |
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测试glow还是无法正常使用, 暂时放弃
小李xl
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on 7 Jul 2023
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2023-07-06 |
解决导出exe编译报错问题
小李xl
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on 6 Jul 2023
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完成主动道具冷却, 计数, 自动销毁等功能
小李xl
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on 6 Jul 2023
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2023-07-05 |
小修改
lijincheng
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on 5 Jul 2023
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使用主动道具
小李xl
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on 5 Jul 2023
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2023-07-04 |
RoomUI 显示正在使用的道具
lijincheng
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on 4 Jul 2023
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删除ActivityObjectTemplate.cs
lijincheng
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on 4 Jul 2023
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将道具背包类型改为 Package<Prop>
lijincheng
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on 4 Jul 2023
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删除 Holster.cs
lijincheng
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on 4 Jul 2023
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将 Holster 抽成通用背包 Package
lijincheng
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on 4 Jul 2023
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