History for DungeonShooting / DungeonShooting_Godot / src / framework / activity / components
2023-05-27
@lijincheng
关门后房间外的敌人丢失目标
lijincheng committed on 27 May 2023
2023-05-09
@小李xl
扔出武器和抛出弹壳的速度继承role的速度
小李xl committed on 9 May 2023
@小李xl
ActivityObject撞到墙回弹效果
小李xl committed on 9 May 2023
2023-03-14
@小李xl
修复部分新投抛系统存在的问题
小李xl committed on 14 Mar 2023
2023-02-14
@小李xl
状态机更新由物理帧改为普通帧
小李xl committed on 14 Feb 2023
2023-02-13
@lijincheng
更改工程结构
lijincheng committed on 13 Feb 2023