2023-06-26 |
移速道具
小李xl
committed
on 26 Jun 2023
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2023-06-25 |
退出房间后释放对象
小李xl
committed
on 25 Jun 2023
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调整武器数值
小李xl
committed
on 25 Jun 2023
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2023-06-24 |
将玩家血条改为单颗红心
小李xl
committed
on 24 Jun 2023
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2023-06-23 |
更新初始房间
小李xl
committed
on 23 Jun 2023
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修复shell销毁后没有从 AffiliationArea 中移除的bug
小李xl
committed
on 23 Jun 2023
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2023-06-22 |
调整整体音量
小李xl
committed
on 22 Jun 2023
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优化抛弹效果
小李xl
committed
on 22 Jun 2023
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添加武器自动上膛配置
小李xl
committed
on 22 Jun 2023
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2023-06-21 |
更新开发日志
lijincheng
committed
on 21 Jun 2023
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修改导出excel表工具
lijincheng
committed
on 21 Jun 2023
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Merge pull request #15 from xlljc/优化渲染大量sprite
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小李xl
authored
on 21 Jun 2023
GitHub
committed
on 21 Jun 2023
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完成将 ActivityObject 绘制成静态图片的 API
小李xl
committed
on 21 Jun 2023
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2023-06-20 |
在 ImageCanvas 上绘制 ActivityObject
lijincheng
committed
on 20 Jun 2023
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自动计算房间区域创建并创建 ImageCanvas
小李xl
committed
on 20 Jun 2023
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调整初始化api
小李xl
committed
on 20 Jun 2023
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完成绘图样例
小李xl
committed
on 20 Jun 2023
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2023-06-19 |
队列渲染
lijincheng
committed
on 19 Jun 2023
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换一种解渲染大量sprite的决方案
小李xl
committed
on 19 Jun 2023
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2023-06-18 |
备份
小李xl
committed
on 18 Jun 2023
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解决升级Godot版本产生的bug
小李xl
committed
on 18 Jun 2023
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2023-06-17 |
完善ImageCanvas的API
lijincheng
committed
on 17 Jun 2023
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测试绘图
小李xl
committed
on 17 Jun 2023
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2023-06-16 |
小更新
lijincheng
committed
on 16 Jun 2023
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绘制旋转图片api完成
小李xl
committed
on 16 Jun 2023
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设置旋转中心点
小李xl
committed
on 16 Jun 2023
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