History for DungeonShooting / DungeonShooting_Godot / src / game / ui / main / MainPanel.cs
2023-08-21
@小李xl
将第一波改为提前加载波, 且不能删除
小李xl committed on 21 Aug 2023
2023-07-30
@小李xl
更新图标
小李xl committed on 30 Jul 2023
2023-07-12
@小李xl
更新Ui生成的代码, 修复嵌套打开Ui后父Ui销毁不会调用子Ui销毁事件的bug
小李xl committed on 12 Jul 2023
2023-07-11
@小李xl
搭建地图编辑器中... ...
小李xl committed on 11 Jul 2023
2023-07-06
@lijincheng
补上注释 ...
lijincheng committed on 6 Jul 2023
2023-07-01
@小李xl
拾起道具提示
小李xl committed on 1 Jul 2023
2023-06-30
@小李xl
底部提示面板
小李xl committed on 30 Jun 2023
2023-05-28
@小李xl
结算面板重新开始游戏
小李xl committed on 28 May 2023
2023-05-22
@小李xl
房间门打开关闭效果
小李xl committed on 22 May 2023
2023-05-20
@小李xl
升级到Godot4.1.dev2
小李xl committed on 20 May 2023
2023-05-19
@小李xl
生成boss房间
小李xl committed on 19 May 2023
2023-05-16
@小李xl
地牢生成器代码添加回滚房间api
小李xl committed on 16 May 2023
2023-05-13
@小李xl
更改字体, 添加主菜单UI, 添加加载地牢流程
小李xl committed on 13 May 2023