History for DungeonShooting / DungeonShooting_Godot / resource / map / tileMaps / Room2.tscn
2023-03-09
@小李xl
修复某些情况下换弹弹药计算不正确的bug, 修复门连接处tile图层不对的bug
小李xl committed on 9 Mar 2023
@lijincheng
敌人生成标记
lijincheng committed on 9 Mar 2023
2023-03-06
@小李xl
添加归属区域, 修复生成导航网格和Tile偏移的bug
小李xl committed on 6 Mar 2023
2023-03-03
@小李xl
修复之前计算导航会报错的bug
小李xl committed on 3 Mar 2023
2023-03-01
@小李xl
添加2个测试房间
小李xl committed on 1 Mar 2023