History for DungeonShooting / DungeonShooting_Godot / src / game / role / enemy / state / AiNormalState.cs
2022-12-01
@小李xl
AI状态切换, 发现玩家, 跟随玩家, 跟丢玩家
小李xl committed on 1 Dec 2022
2022-11-30
@小李xl
ai随机移动(基础)
小李xl committed on 30 Nov 2022
2022-11-29
@小李xl
优化状态机API, 添加调试绘制模式
小李xl committed on 29 Nov 2022
2022-11-28
@小李xl
重命名状态类
小李xl committed on 28 Nov 2022