2023-11-10 |
Merge remote-tracking branch 'remotes/origin_gitee/develop' into 涌现式交互
小李xl
committed
on 10 Nov 2023
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2023-11-05 |
解锁高帧率,修复相机抖动bug
小李xl
committed
on 5 Nov 2023
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2023-11-03 |
优化可互动物体
小李xl
committed
on 3 Nov 2023
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2023-11-02 |
测试绘制sprite
小李xl
committed
on 2 Nov 2023
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完成对象池基础功能
小李xl
committed
on 2 Nov 2023
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2023-11-01 |
制作爆炸特效
小李xl
committed
on 1 Nov 2023
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2023-10-28 |
激光武器,制作中
小李xl
committed
on 28 Oct 2023
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2023-10-21 |
测试代码
小李xl
committed
on 21 Oct 2023
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2023-10-05 |
添加设置页面,TileSet加载外部图片
小李xl
committed
on 5 Oct 2023
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2023-10-04 |
Merge remote-tracking branch 'remotes/github/develop4.1' into develop
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小李xl
committed
on 4 Oct 2023
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2023-09-27 |
自适应分辨率
lijincheng
committed
on 27 Sep 2023
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2023-09-22 |
地牢迷雾,开发中
小李xl
committed
on 22 Sep 2023
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2023-09-21 |
房间迷雾,开发中
小李xl
committed
on 21 Sep 2023
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2023-09-19 |
Merge remote-tracking branch 'remotes/origin/develop4.1' into develop
小李xl
committed
on 19 Sep 2023
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2023-09-15 |
动态创建扇形Api
小李xl
committed
on 15 Sep 2023
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2023-09-11 |
Merge branch '游戏核心功能开发' of https://gitee.com/xlljc/DungeonShooting into 游戏核心功能开发
小李xl
committed
on 11 Sep 2023
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2023-09-10 |
调整敌人子弹描边数据
小李xl
committed
on 10 Sep 2023
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2023-09-08 |
修复world场景中tileMap节点报出的警告
小李xl
committed
on 8 Sep 2023
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2023-09-07 |
小修改
小李xl
committed
on 7 Sep 2023
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解决开启hdr已经发现的问题
小李xl
committed
on 7 Sep 2023
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2023-09-06 |
升级到godot4.2dev
小李xl
committed
on 6 Sep 2023
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2023-08-26 |
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2023-08-25 |
修复加载地牢导航位置不对的bug
小李xl
committed
on 25 Aug 2023
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2023-08-21 |
完成编辑保存功能, 修复切换预设存在的bug
小李xl
committed
on 21 Aug 2023
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2023-07-16 |
保存地图数据
小李xl
committed
on 16 Jul 2023
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2023-07-14 |
小修改
lijincheng
committed
on 14 Jul 2023
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2023-07-07 |
测试glow还是无法正常使用, 暂时放弃
小李xl
committed
on 7 Jul 2023
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2023-07-06 |
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2023-07-04 |
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2023-07-02 |
添加物体描边功能
小李xl
committed
on 2 Jul 2023
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