2023-07-04 |
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2023-06-26 |
移速道具
小李xl
committed
on 26 Jun 2023
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2023-06-22 |
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2023-06-21 |
完成将 ActivityObject 绘制成静态图片的 API
小李xl
committed
on 21 Jun 2023
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2023-06-20 |
在 ImageCanvas 上绘制 ActivityObject
lijincheng
committed
on 20 Jun 2023
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自动计算房间区域创建并创建 ImageCanvas
小李xl
committed
on 20 Jun 2023
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调整初始化api
小李xl
committed
on 20 Jun 2023
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完成绘图样例
小李xl
committed
on 20 Jun 2023
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2023-06-19 |
队列渲染
lijincheng
committed
on 19 Jun 2023
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换一种解渲染大量sprite的决方案
小李xl
committed
on 19 Jun 2023
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2023-06-18 |
备份
小李xl
committed
on 18 Jun 2023
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解决升级Godot版本产生的bug
小李xl
committed
on 18 Jun 2023
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2023-06-17 |
完善ImageCanvas的API
lijincheng
committed
on 17 Jun 2023
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测试绘图
小李xl
committed
on 17 Jun 2023
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2023-06-16 |
小更新
lijincheng
committed
on 16 Jun 2023
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2023-06-14 |
修复种子 204313957 会生成连接失败的房间的bug
小李xl
committed
on 14 Jun 2023
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2023-06-05 |
自动补全缺失属性
lijincheng
committed
on 5 Jun 2023
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2023-05-29 |
资源移动位置
小李xl
committed
on 29 May 2023
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2023-05-27 |
关门后房间外的敌人丢失目标
lijincheng
committed
on 27 May 2023
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2023-05-22 |
发现敌人拾起武器存在bug, 目前还没修复
小李xl
committed
on 22 May 2023
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2023-05-20 |
升级到Godot4.1.dev2
小李xl
committed
on 20 May 2023
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优地牢生成
小李xl
committed
on 20 May 2023
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2023-05-19 |
生成boss房间
小李xl
committed
on 19 May 2023
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2023-05-16 |
地牢生成器代码添加回滚房间api
小李xl
committed
on 16 May 2023
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2023-05-13 |
更改字体, 添加主菜单UI, 添加加载地牢流程
小李xl
committed
on 13 May 2023
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2023-05-10 |
添加测试房间
小李xl
committed
on 10 May 2023
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2023-05-06 |
修复模板房间中多个自定义物体会导致报错的bug
小李xl
committed
on 6 May 2023
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在模板房间中添加的物体在生游戏中一样能显示出来
小李xl
committed
on 6 May 2023
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修复初始房间的ActivityMark设置WaveNumber大于1不会执行的bug
小李xl
committed
on 6 May 2023
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处理ActivityMark表达式参数
小李xl
committed
on 6 May 2023
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